Sunday, April 12, 2009

The Most Mysterious Material

So as the fleet continues to grow, and you continue to get options to upgrade your fleet's efficiency, you eventually get this:





Amazing stuff! The next upgrade tells you more about this fascinating liquid:





Expensive is right! The last two upgrades to your fleet also involve this substance. And they're even more expensive. Now, if this were all, it could be dismissed as an oddity- some sort of fluke that the last four fleet upgrades all involve this wonderful metallic liquid known as 'Solienium', whatever that is supposed to mean.

But there's more. Buckaroo Mu made a deal with the mysterious vessel, and the message he received was as follows:

"You match velocities with the mysterious vessel. Your minerals vanish, to be replaced by.... nothing? Wait. Searching again, you find a liquid metallic sphere encased in a carbon shell. This must be purified Soleinium."

What? the material that provides ultimate armor plating, that is super-efficient fuel, that will in the end replace all of the circuits in your ships and give them "jump drive" capability... wasn't even purified? THIS prize from the Mysterious Vessel is the 'purified' stuff? What sort of possibilities lie ahead for it?

Who knows... stay tuned.

(oh, and one more note... Solienium? What an odd name. What was Ultralite Soliel thinking of when he created that, anyway??)

Monday, April 6, 2009

Chancellor Ultraliite Recruits on Behalf Too!


Unfortunatly, for Ultralite, this time he was denied!

Another Guild?


Word is there has not been another Guild created yet...
Or has there?

Sunday, April 5, 2009

Turn of the Millenium

As was pointed out to me (thanks, Flonne!), Tiny Empires 3000 has send the end of its first millenium. As its clock ticked over from December, 3999, it went back to January, 3000. This puts the cyclical time at 1,000 years-- 36,000 minutes -- 600 hours -- 25 days -- or about 3 and a half weeks. A bit longer, probably, since a 3 minute year tends to slide a bit long due to processing lag.

Saturday, April 4, 2009

Mining profits and Entities

So, today I bought a mining colony, and this is one of the messages that greeted me:



"Certain entities"? That phrase sounds familiar... and interested in ores? I wonder...




Could these dots be connected? Possibly. From Captain BigJohn Troglodyte, I have this:



So far, my colony has produced only credits. But if it ever does for me what is shown here... and I have those ores on hand when the Mysterious Vessel comes... I could just give that entity the ores and not pay to buy them first, right?

In other words, could one of the side benefits to mining colonies, under certain circumstances, be in effect "free" Mysterious Vessel benefits?

Something to think about, and if anyone has more definite information, feel free to let us all know... in fact, please let the rest of us know!

Thursday, April 2, 2009

Nonconformist, Part Two

The quest of the high ranking captains to prove themselves as non-conformists by voting against the majority continues. The word on the street (or blog) was that it would require ten times to convince the citizens of that system to let you build your flagship. It turns out that was a guess... and one Captain has already achieved 10 contrarian votes with no noticeable results. Now the guess says 20 are needed.

In the meantime, unity remains elusive. If you try to fail and succeed, have you failed? 69 percent said no, so we failed to succeed at unity.

How many times does it take? Is it all an elusive hunt? Who knows, but we shall find out... stay tuned!

Wednesday, April 1, 2009

Standings are Up!

What you missed for April Fools from Ultra!
If you go to the site now, it is blank again. http://www.tinyempires3000.com/standings
Click on the image to see full size.