Saturday, June 27, 2009

Spaceballs Drops Off Map!

Tonight at 10:30 pm, it was noted that Spaceballs Guild no longer showed on the map. The map has no "Minor Sector" or "Black Hole" to check for minor Guilds, which is what could happen to a Guild if it falls below 100,000 ships total. Probably an oversight by Ultralite Soleil and we would think will be resolved shortly.

11:13 pm After some website probing I found the "Smaller Guilds" page at:
There is still no main page link for Minor Guilds.

Thursday, June 25, 2009

SpaceBalls Guild Launches!

Congratulations Kronik Lockjaw!

Today the 4th Guild Leader came to power in Tiny Empires 3000. The new Guild is called "SpaceBalls Guild." "SpaceBall's are going to rock this Galaxy!" said Kronik Lockjaw in a brief interview. He rose to power from Shadow Guild, knocking them down to number two in rank from being number one. At this writing it is not known what rank SpaceBalls Guild will start at. Check the standings for latest rankings.

Tuesday, June 23, 2009

Some Changes, Part Two

It didn't take long for "some changes" to make their appearance:

Clicking "yes" gives you:

So what is this all about? Clue one is that it gives you a current count, so this isn't some black hole with no limit: the count is important. The next clue comes from the Guild Leader, who got this message:

So we have both carrot and stick. On the one hand, there are "future risks" that you need to prepare for. But you could also "receive certain benefits". How long will it take for a guild to get that reserve fleet? My personal estimate is two to three weeks, but we shall see.

In the meantime, we now have something for potential new Guild Leaders to consider. The old game saw "major" and "minor" kingdoms. It's likely the new system will as well, but now we have another difference: guilds with or without the advantages and protection of a reserve fleet. Any new guild starts out without one... how much of a disadvantage will it be?

Only time will tell... stay tuned!

Some changes

Announced today:

Some changes
Tue Jun 23 13:51:30 2009


In-guild bribes and in-guild sabotages are no longer possible in Tiny Empires 3000, among some other changes. Enjoy!

Chancellor Ultralite

This isn't a huge surprise. When the game started with one guild, "in-guild" sabotage and bribes were the only option. Now that there are several guilds, this rule makes more sense and brings things more "in line" with the original game.

But I suspect that the most interesting part may be concealed in that bland little phrase "some other changes"

Monday, June 22, 2009

Guild Leader Path

So with three player-formed guilds, and more coming, a few more details about "the call to leadership" have been released.

One of the most interesting things is that in one of the latter steps, you must submit the name for your new guild- and this is done some time before you finish! No more scenarios of a new monarch, with a kingdom, trying to submit a name for it. If a new guild is formed, it is named, in effect, immediately, since that name has been prepared for it for some time.

It also means that the Chancellor knows the names of the next few guilds some time before they're actually formed.

...not that he's telling anyone what they are...


Well, now we know. Just as in the original game, there's a limit to how many personal possessions you can have. To be particular, the 2,000 acre cap of the olden days has been replaced with a 3,000 ship cap. (You can try to get more, but you're forced to sell any extra off.)

...with thanks to Director BigJohn Troglodite for the screen capture showing this in action.

Coming to a HUD Near You!

In case your curious, here is what you will see if your Guild Leader decides to award you a medal, and title you. For most, will get the choice of choosing their title, that is up to the discretion of the Guild Leader. Tiles must be no longer than 20 characters long (including spaces, hyphens and apostrophes, no other special characters will be allowed). Now the order is different from Classic Tiny Empires, where you got title first, then and 5 acres, In Tiny Empires 3000, the ships are awarded first, then the title.Hmmm, Star of Hera, from the Shadow Guild? Apprently Ultra is concidering making the medal names something Guildleaders can chose. Which should add a little varity to the game, if in fact that comes to be.
Oh look 10 ships were awarded! Now I assume, like in classic, if anyone were to re-title you once you got your 10 ships, that any Guild Leader thereafter might have to pay a shipload of extra credits the second time the option to award you 10 ships comes along. No matter what Guild Leader you happen to be under.

Now lets say that you want to be the one to give away ships and metals, a Guild Leader. First get 2000 personal ships and 100,000 total ships. At 1500 ships you can choose your Guild's name and it will be pre-approved and reserved for you. I didn't say it was going to be easy, especially now that new players joining has settled down to a trickle compared to the first days. So these two screens below are the final steps, the Guild name has been chosen, again like titles, following the 20 character limits of naming.
Only a little more than 120 billion, looks like a deal to me. I'm going to assumes this figure is based on total ships since its not rounded to the nearest billion. Notice the YES/NO are not highlighted. Guess this lucky person is still a bit short on credits.

Thank you to BigBadaBoom Bing for the interesting screen shots.

Friday, June 19, 2009

Third Guild Launches

Congratulations Zippo Waco!

A notice from Ultralite Soleil proclaimed the event:

"Zippo Waco has formed the guild named "The Rebellion". I'm sure the name is not referring to a rebellion against our beloved Chancellor.

Congrats to Zippo on this difficult achievement!

Who will be next?"

Wednesday, June 17, 2009

Second Guild is Born!

Congratulations to Steve Fallingbridge!

Just minutes before noon on June 17th, 2009 Steve Fallingbridge formed the second Guild in Tiny Empires 3000, called "Shadow Guild!"

Steve had this to tell us: "I'm just honored that everyone was with for this amazing thing and the almost 400k ships is really shocking!"

Congratulations to Steve and his line!

Thursday, June 4, 2009

Custom titles, Part 2

Speculation regarding custom titles has been confirmed!

As suspected, the new GuildLeader can give out custom titles AND ships, so it looks as if the monarch abilities of the original game have come across largely intact. The ultrabot, Aristotle Landry, has apparently not chosen to use those abilities yet. Will he, now that he has competition? Time will tell!

(p.s. and congratulations to The Reverend Doctor Buckaroo Mu!)

Monday, June 1, 2009

Anastasia Mathilde Becomes First Guildleader!

Congradulations to Anastasia Mathilde!

Just before 10:00 pm on June 1,2009, We all see the First Guildleader arrise. The ascension to Guildleader was not without incident. Apparently the game crashed briefly due to Anastasia's move up the ladder. Ultralite Soleil apologized to Anastasia, as the official announcement was not seen by her or anyone. We all learned of the new Guild, Federation Alliance, when a announcement about being in Top 10 appeared. The image above is what people in the new guild will see when they first login afterward. The lower image is what the rest of us saw first to indicate that a new guild had been formed.